AI VIDEO COLLECTION · FABLE 5.2

Fable 5.2 Videos: Games & 3D Worlds Built by Code

Fable 5.2 is Anthropic's Claude coding model, released 2026-11-09. It does not generate video — it writes code, and the code builds games, 3D worlds and films you can play in a browser. This page keeps only what can be checked: eighteen works whose original posts name the model, collected in an open GitHub repository with per-post evidence and extracted frames.

Watch them here — the creators' own posts embedded — filter by category or search, and copy the two prompts the creators published.

18Fable 5.2 works on SkillU
2Public prompts, shown verbatim
12Games & interactive — the biggest category

Watch the works

18 works

Saltline — FPS from One Prompt — frameGames & interactive▶

Saltline — FPS from One Prompt

@felixrieseberg · Claude Fable 5.2

An Anthropic engineer asked Fable 5.2 for a first-person shooter with one prompt and no human feedback: models, sounds and textures all made from scratch in 8 hours for about $550, playable in the browser.

Public prompt (verbatim, from the source post)

You know, you should also build me a FPS. Insanely detailed quality pls, something that looks visually like it can keep up with AAA. Make it small in scope (like a tiny level) but otherwise impressive photorealistic graphics

Watch on X

GTA-Style City in 2 Hours — frameGames & interactive▶

GTA-Style City in 2 Hours

@ericmaskfr · Claude Fable 5.2

A GTA-style city from one prompt in 2 hours 14 minutes: five-star wanted system, carjacking, garage paint jobs and neon underglow, nine districts, day-night cycle.

Watch on X

Arena FPS with Portals — frameGames & interactive▶

Arena FPS with Portals

@_sholtodouglas · Claude Fable 5.2

An arena FPS with portals from a detailed brief, playtested with colleagues at the office; the author calls Fable 5.2 the first model to pass his bar for seriously fun and beautiful games.

Watch on X

Gears of War-Style Shooter in Unreal Engine — frameGames & interactive▶

Gears of War-Style Shooter in Unreal Engine

@MatthewBerman · Claude Fable 5.2

A third-person shooter in the style of Gears of War e-Day, built by Fable 5.2 driving Unreal Engine over about 3 days.

Watch on X

Boat Ride Through 8 Dreamlike Worlds — frameGames & interactive▶

Boat Ride Through 8 Dreamlike Worlds

@kevin_t_ngo · Claude Fable 5.2

A playable browser game demo: a hooded figure rows a boat through 8 dreamlike water worlds; the trailer music was composed by Fable 5.2 from CC0 instrument samples.

Watch on X

Voxel Destruction Engine on a MacBook — frameGames & interactive▶

Voxel Destruction Engine on a MacBook

@mattshumer_ · Claude Fable 5.2

A voxel destruction engine from a single prompt, a block world you build and destroy one block at a time, running on a MacBook; published on Spawn.

Watch on X

Mirror Earth — A Destructible Planet — frameGames & interactive▶

Mirror Earth — A Destructible Planet

@mattshumer_ · Claude Fable 5.2

The entire Earth as a playable, destructible world: go anywhere, destroy anything, with weather matching the real Earth in real time.

Watch on X

Hogwarts Royale — Harry Potter × Fortnite — frameGames & interactive▶

Hogwarts Royale — Harry Potter × Fortnite

@mattshumer_ · Claude Fable 5.2

“Fable 5.2, create a mashup of Harry Potter and Fortnite” — a battle royale at Hogwarts: drop in, find a wand, outlast the ring.

Public prompt (verbatim, from the source post)

Fable 5.2, create a mashup of Harry Potter and Fortnite

Watch on X

Reverse Scooby-Doo Game Trailer — frameGames & interactive▶

Reverse Scooby-Doo Game Trailer

@emollick · Claude Fable 5.2

Ethan Mollick's parody reverse Scooby-Doo game trailer — you scare away the meddling kids — with music and sounds made by Fable 5.2.

Watch on X

Ship Shooter — Game and Video in One Shot — frameGames & interactive▶

Ship Shooter — Game and Video in One Shot

@chetaslua · Claude Fable 5.2

A ship-shooter game and its demo video made in one shot in pure JS: no external assets or plugins, every sprite drawn in code.

Watch on X

One-Shot Games That Are Actually Fun — frameGames & interactive▶

One-Shot Games That Are Actually Fun

@petergostev · Claude Fable 5.2

A hands-on review from Peter Gostev (Arena): unlike Opus, Fable 5.2 one-shots games that are not just good-looking but actually fun to play.

Watch on X

Fable 5.2 Demos Reel — Excel, Shooter & More — frameGames & interactive▶

Fable 5.2 Demos Reel — Excel, Shooter & More

@MatthewBerman · Claude Fable 5.2

The opening reel of Matthew Berman's early-access demos: a browser Excel clone (~50 hours), a third-person shooter in Unreal Engine (~3 days) and a motion-graphics explainer.

Watch on X

The Edge — A Short Film from One Prompt — frame3D scenes & film▶

The Edge — A Short Film from One Prompt

@rileybrown · Claude Fable 5.2

A 59-second 4K short film from one prompt, made live on stream: Claude wrote code to build the whole room in Blender, animated 13 camera shots, rented 10 GPUs on RunPod for a 52-minute $5.75 render, with ElevenLabs music and sound effects.

Watch on X

Welcome Fable 5.2, Creator of Worlds — frame3D scenes & film▶

Welcome Fable 5.2, Creator of Worlds

@jeremyberman · Claude Fable 5.2

A Blender clip from Anthropic's Jeremy Berman: Fable 5.2 wrote the Python that builds the 3D world.

Watch on X

Same 3D Prompts, Richest Scenes Yet — frame3D scenes & film▶

Same 3D Prompts, Richest Scenes Yet

@domsilvestre · Claude Fable 5.2

The same 3D prompts the author gives every new model — one shot, no fixes: the Seine, a fireplace, snow at the window, the richest scenes of the test so far, though black squares still flicker over the Eiffel Tower.

Watch on X

A Robot You Can Actually Build — frame3D scenes & film▶

A Robot You Can Actually Build

@mattshumer_ · Claude Fable 5.2

The author asked Fable 5.2 to design a robot he could actually build himself in his apartment, and asked followers what they think.

Watch on X

Addictive Volume Slider in 10 Minutes — frameTools & gadgets▶

Addictive Volume Slider in 10 Minutes

@vib3coded · Claude Fable 5.2

An addictive volume slider built by Fable 5.2 in 10 minutes for $8.43.

Watch on X

Claude Fable 5.2 — Official Launch Film — frameOfficial showcase▶

Claude Fable 5.2 — Official Launch Film

@claudeai · Claude Fable 5.2

The official launch film: Claude Fable 5.2 and Mythos 5.2 are here, built for the most daunting technical challenges.

Watch on X

The public prompts

Two of the eighteen creators published their full prompt. Both are shown verbatim with a copy button on their cards; entries without a published prompt show no prompt section.

Make your own 3D worlds

The same pattern — brief, code, scene — as a finished template. Two free 3D Agent Skills on SkillU: the Blender Scene Assistant and the Three.js Scene Builder. Install one and make your own.

Blender Scene Assistant previewFree

Blender Scene Assistant

  1. プレーンテキストでシーンブリーフを書く
  2. ブリーフにジェネレーターを実行する
  3. シーンを信じる前にレポートを読む
  4. Blenderでレンダリングする(ヘッドレスでもビューポートでも)
  5. エラーを修正して再実行する
Three.js Scene Builder previewFree

Three.js Scene Builder

  1. プレーンテキストでシーンブリーフを書く
  2. ブリーフにジェネレーターを実行する
  3. シーンを信じる前にレポートを読む
  4. scene.htmlをブラウザで開いてオービットする
  5. エラーを修正して再実行する

Source

The collection lives in the open GitHub repository github.com/mileson/awesome-fable-5.2-videos ↗

よくある質問

What is Fable 5.2?

Fable 5.2 is Anthropic's Claude coding model, released 2026-11-09. It builds games, 3D worlds and films by writing code — the works on this page are screen recordings of things Fable built (playable games, interactive 3D scenes), not videos the model generated. The Saltline FPS, for example, was built from a single prompt in 8 hours, with models, sounds and textures made from scratch.

Are the prompts available for every work?

Only where the creator published one. Two of the eighteen entries include a public prompt (the Saltline FPS full prompt and the Hogwarts one-liner), shown verbatim with a copy button and a link to its source post. Entries without a published prompt show no prompt section on their cards.

What kinds of works are in the collection?

Twelve games & interactive builds, four 3D scenes & films, one tool and one official showcase. Use the category chips above the grid to filter.

Can I suggest a work for this collection?

Yes — the collection lives in the open GitHub repository linked below. Entries need an original post that names Fable 5.2, a verifiable creator, and an extracted frame; new entries appear here when the feed is regenerated.

Where does this collection come from?

In the open GitHub collection awesome-fable-5.2-videos: every entry carries the original post URL, the model evidence from that post, a checked date, and an extracted frame. This page is generated from that data (data/fable-feed.json).